UNDERSTANDING OF GENERATIVE ART WITH ‘PYTHON’ PROGRAMMING

Authors

  • Teddy Marius Soikun Akademi Seni dan Teknologi Kreatif, Universiti Malaysia Sabah, Malaysia

DOI:

https://doi.org/10.51200/ga.v13i2.4735

Keywords:

Generative Arts, Python, Artificial Intelligence

Abstract

The article uses the Python programming language to introduce generative arts as an alternative to conventional art and design. Understanding generative arts in the age of Artificial Intelligence (AI) is seen as a way forward to remain relevant. Through the use of a practice-based research methodology, the article explores principles, processes, and tools for generating art through coding. Practical samples are used to demonstrate the potential of generative art through basic coding examples. This research also highlights the role of generative art in fostering interdisciplinary collaboration and transcending the boundaries of conventional art forms.

Published

2023-12-15

How to Cite

Teddy Marius Soikun. (2023). UNDERSTANDING OF GENERATIVE ART WITH ‘PYTHON’ PROGRAMMING. Jurnal Gendang Alam (GA), 13(2). https://doi.org/10.51200/ga.v13i2.4735
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